Gaze XVIII – Options menu and Map reworkssssssss~!

Showcasing some of the upcoming features on the options menu ^^ A new map is also coming for r5.24.2 (in addition to the Options menu, and Crew Saving), while it’s not vastly different per se, it’s updated to match the new Kirhaal, is prettier, more future proof, and more capable of displaying some fluff and […]

Gaze XVII – Tiny gaze into the nearest future!

We’re currently working on r5.24.2 which is primarily the Options menu (and some more fixes, and additional optimization for the Kirhaal; Some benefit inside city, big benefit when outside the city), in addition to that we’re rolling out a temporary solution to prey saving until actual systems are made for it. The way the prey […]