{"id":78,"date":"2020-09-15T17:09:30","date_gmt":"2020-09-15T17:09:30","guid":{"rendered":"https:\/\/www.ruffleneck.com\/devblog\/?p=78"},"modified":"2020-09-15T17:18:09","modified_gmt":"2020-09-15T17:18:09","slug":"gaze-xxxiv-trading-edition-also-will-mess-with-numerals-soon","status":"publish","type":"post","link":"https:\/\/www.ruffleneck.com\/devblog\/?p=78","title":{"rendered":"Gaze XXXIV &#8211; Trading Edition (Also Will Mess With Numerals Soon!)"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/UKLGUPiP8Ov2Jt_xRZfIAqOcaKzVFRIG5KRMpxRtVaOJtl9WUm6H-kRpaPIsrMw-0g4zHLHqEi0qHK04ZYZM9WZeJfyAtJJNu6ZXeBIgtvKcsEP7f-a_EX8Qm99IcPP4qeANmDyh\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The basic trade interface functionality is shown in the gif; You basically transfer items between inventory of the trader and your inventory to prepare a trade, and then money goes either way depending on if you\u2019re selling or buying ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The gif is a bit sped up because of the recorder I use, I\u2019m not that twitchy!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lil rundown incase you haven\u2019t seen earlier Gaze about the inventory concept;<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/HVEJ3DaWlA_aFm7ZubN4OfKo621HCDgyMGjdh3tX-cAy_tHIELlJHSIOErh5yzmqWUPGU-viVmFyRNtswr1XPAq7nXQGpRpa1WU0V6LCzotLQbZIg4KzgPoGxOw5VgVVcDcJjsuU\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">On the trader side it shows the trader\u2019s opinion and mark up and mark down percentages. Basically the better opinion the trader has with you, the better deal you\u2019ll get, but each trader has different amounts they\u2019ll pay when buying items from you, and ask different amounts of profit when selling items to you.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The fleamarket trader in the gif basically buys <strong>anything <\/strong>you want to sell, but you get a really bad deal with them. They want to maximize profit by buying really low and selling really high. Each trader of course have different items they generally buy and sell too ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/anbmUn8UK5geCFMDAiaBHHvyp58ZrADtiBYrfaZvtvQPAskXAHzW0omNTckp-grn9yYurqlasYHH_azxnBza1lW1x6VAvaKWE7HhWTum8XH6w_c173P7sMvc844P3qQp1vX1BkGP\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">On player side is quick counter of your pieces of drake (above, common currency) and Guild Drakes (below, rare currency) in your inventory, so that you won\u2019t have to count all the coins yourself x)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pieces of drake you normally get when just trading with NPCs, questing, as loot, and so forth. It\u2019s what everyone normally deals with in their everyday lives.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Guild Drakes are basically guild currency, it\u2019s usually only used when trading with guilds (later on). It\u2019s harder to come by and it\u2019s a lot more valuable for everyone. You can convert it to pieces of drake by basically cashing in your \u201cguild tokens\u201d, but it\u2019s not possible to convert the otherway ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/otyPW3nEsRiaTw0TfKljhuD74NOokq0gcXHoH05Tkbhkz-fE5vXZFNKGMWz9oASNZBjb_k1W-lUZtKd8JGlTusKSWzfHzMzLYVLYpz3hai7ikRXjTUPN_TP9UzKYgIXenwN6DUBS\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In the middle is the \u201cseal the deal\u201d -interface; It basically shows you how the currency moves in the trade. Pretty self explanatory ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/lhgro5RTKx0kh7FN2YSFdUigF6tzhTPgZxAAs3SqryNcjWQlC4sySuzIugh8O4lAlDUQLa_eNHUdzNwAIT3aTAwMc0Y0twnxxiEsXns4Ur_kqJzOXOE0ZDBnRxdulQkzSUXHseKP\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Equipping is as simple as anywhere else; Just drag and drop and go! x)<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/QnCuU18x5Jl6zc4M22UcbQByene1pEFAWzkGbBuCxQet9QNVI84PEi1mj4TRBEPR84FRdAcDMDueyeojjI79xcaslfnYtVgUjHuiOZUX486JG5NQib3a_9cRUqxFmlFoqthjbUol\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Classic&#8230; erm.. Breast strap style under\/outer wear :3<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/vAIMAXbyDrGfF5DFRT3sgqZx9_UWuEIgSqbJ0Ln2QpX2Ox5TpRWlKZhwd8JzPaG3R2M8-bx0M5fvCGQiMrHxc1pGvDeMSMO6JrRIyk9OR5QqPCf3zrX2npNP6bmTBENbth7IGkzH\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Icons for the first set of clothes. They\u2019ll come in a few preset colors for now, and we\u2019ll have proper dyeing later so that you can dye the clothes (and some other things) you buy or find in-game. All clothes are of course unisex ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some of the clothes have multiple color slots, but generally it\u2019s one customizable color per cloth, and more clothes coming later obviously. There won\u2019t be too many undies in the first version, but that\u2019s definitely on the list later &lt;3<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">More soon! &lt;3<br>Ruffleneck <\/p>\n","protected":false},"excerpt":{"rendered":"<p>The basic trade interface functionality is shown in the gif; You basically transfer items between inventory of the trader and your inventory to prepare a trade, and then money goes either way depending on if you\u2019re selling or buying ^^ The gif is a bit sped up because of the recorder I use, I\u2019m not [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-78","post","type-post","status-publish","format-standard","hentry","category-gaze"],"_links":{"self":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/78","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=78"}],"version-history":[{"count":2,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/78\/revisions"}],"predecessor-version":[{"id":80,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/78\/revisions\/80"}],"wp:attachment":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=78"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=78"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=78"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}