{"id":57,"date":"2020-05-21T00:28:11","date_gmt":"2020-05-21T00:28:11","guid":{"rendered":"https:\/\/www.ruffleneck.com\/devblog\/?p=57"},"modified":"2020-05-21T00:28:11","modified_gmt":"2020-05-21T00:28:11","slug":"gaze-xxix-hey-were-one-numeral-away-from-the-best-numeral","status":"publish","type":"post","link":"https:\/\/www.ruffleneck.com\/devblog\/?p=57","title":{"rendered":"Gaze XXIX &#8211; Hey we\u2019re one numeral away from the best numeral!"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/pwwtdSR-KUSUYWcW-zMtaYfW4vD-xeNvL9Sq5iafYv54ltZxi1SEsY9eCl9okEH7kuRkUXJ4BJS6kxt5waeofm-UxVttf2ZwcNPNodaiwQrE67DHmo44vxKWBsAHiGsCXzJS_pdd\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Heya!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Above is a small preview of upcoming clothes. Just me testing the fitting of clothes to the character. The clothes aren\u2019t actually equippable yet, as we\u2019re first focusing on the trading system itself ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There will be a few new traders (old ones will have something to trade too, like Kess and Timathi) in the final preview build; A piercing merchant, a thrift store trader, and a cloth merchant.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/UWICN1MVwLYLA-fBal4pg7Zbaupz1V4IkFtqxvTmcBHpZaTjlELYJF14APzF3zk5HRWaYjHJx73pv6YwIQo__3_DHdf24QL6daxIxVtcwudxClWTr-jER6FooBxZXZ_CujM0Q7p1\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">(Sketch of how items are shown and marked for trading)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Each trader will have their own trading inventories and items they\u2019ll buy. They also have different kinds of markups and markdowns when trading; Some pay you more for items and might give you better deals than others. Opinion influences the values both positively and negatively; A trader who likes you is going to give you a better deal than a trader who despises you ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The basic functionality is that you tag what you want to buy, and what you want to sell, and then in the middle you\u2019ll see how the coins are exchanged if you strike a deal. The items that aren\u2019t sellable to the trader will be highlighted differently so it\u2019s easy to see what will be tradeable.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/fZ4ezbkyWGK79LOOCCz1zQy19y03BxpzYAiGfwljLLcolxdYYjm0xqlgUCbjMljXHDh7EnavZQCZ7LuviQrjDB5EEotS0TEd9obMoka9ALMtFiarVs2oxb695sWhXIrHgtA8M9uF\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Work in progress interface with temporary images in places. (Note: Pail won\u2019t be a merchant, just a test character here xD)<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/tUG6ttPAqJWYpE6DhID4t-CEDmYaADbQqTwINCf7Qv6qFbMIh1Wl0YlZcsArHEWzmBnzVVAjKqO1_0R8EXR5xkxLFM_nFFD77VWpyDIzoYud_DE5fQJHGPr2poLGEpfweGsLI-lR\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Once we get the trading done, we\u2019ll start testing the fitting of the clothes. Currently the idea is that you can have one upper piece of clothes, and one lower piece of clothes. E.g. in the gif at the start of the post you can see an \u201cApprentice\u201d shirt and \u201cStylish\u201d pants used together, whereas in this screenshot you can see \u201cLight\u201d pants and \u201cButler\u201d jacket used together.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/u8y8YPJYfwTIPq3o1s99pEQ6FSOJlwwQoTTAe_OG2Xj7qcZmxYu8HLSkSXOH3BqS0bohi5Y7koyCcnMKlhpig2mlsw8gijPaH-1ESd0smonq7FyNnTXJtF6ByDAoldiSxozxgfEC\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The Stylish pants and Butler jacket are basically a set though, but if all goes as planned, you can mix and match clothes freely instead of having them as sets ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/hzPl8bcLulAmwrjcHCXoWdK6zTeOEa4kyougBkMv_hPngSSVvuJxwJa2D9moKYis4Il-ROVM4L-dni1vqyWDr7U6KJKnzlIzmiI9jHOY6FsCCGeC6sdkngAg2FSxXIv9eTqbZNjT\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Topless? Why not!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The clothes will eventually be dyeable too, but it\u2019s not prioritized for this build yet. Internally they already accept colors, but we\u2019ll need to make the clothes saveable as unique copies (when dyed) and make a dyeing interface which might take too long for the next build (also need to make past hat(s) dyeable too) ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/127rG6qe-ZdiDaU0fl09GGAnG6PgoyrnlTF4KYW9JrA-KB9EW_YUg9Euzzh542dxYnd2L13D6bFwOo6DCmDWyEDrUXE5wxS07mJO47k-I9kqnKxr7Ex8V3vN0GBt2bGu5ZLx1-UI\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Also, ahem, I like making tiny details.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The lil waving of clothes is a simple shader (vertex world position offset based on scrolling noise texture) and won\u2019t really have any effect on performance, just looks pretty ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I have 53 different cloth pieces on my tasklist at the moment. Not all of them will be in the next build though, but hopefully a nice base set. Some clothes are \u201csexier\u201d than others, but largely the clothes will be fairly utilitarian in nature. I\u2019d guess 1\/4-1\/3 are sexier than just clothes to use x)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We still do have plans to allow all NPCs nude with a flip of a switch, and only the written NPCs will have clothes to begin with. Rest are either nude or you and your crew :3<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">More later!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cheers!<br>Luv you &lt;3<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ruffleneck<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Heya! Above is a small preview of upcoming clothes. Just me testing the fitting of clothes to the character. The clothes aren\u2019t actually equippable yet, as we\u2019re first focusing on the trading system itself ^^ There will be a few new traders (old ones will have something to trade too, like Kess and Timathi) in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-57","post","type-post","status-publish","format-standard","hentry","category-gaze"],"_links":{"self":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/57","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=57"}],"version-history":[{"count":1,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/57\/revisions"}],"predecessor-version":[{"id":58,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/57\/revisions\/58"}],"wp:attachment":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=57"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=57"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=57"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}