{"id":301,"date":"2025-07-09T14:23:56","date_gmt":"2025-07-09T14:23:56","guid":{"rendered":"https:\/\/www.ruffleneck.com\/devblog\/?p=301"},"modified":"2025-07-09T14:23:56","modified_gmt":"2025-07-09T14:23:56","slug":"snippet-progressy-progress","status":"publish","type":"post","link":"https:\/\/www.ruffleneck.com\/devblog\/?p=301","title":{"rendered":"Snippet: \u201cProgressy progress <3\u201d"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXf1iM4x6kvZ9Snjffbdm2jZTjZUXNieLfiwrh99aikRi2Vl9VGA_sRg9paULWa5izRhOScKD1s1KvLj4n8w4kAFQsEDwtkF4prkEXu4kopgtABGIZo1JN7y_cukMH9zpNHfmU_ZNg?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Intro cinematics work and set up. Character\u2019s are just placeholders, and are missing materials and clothes, poses, and such. Player is also the monster with all the ears and horns xD<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is from the hunter background intro. All the backgrounds have their own mid section for the intro. There\u2019s basically a curing specific intro section, then background specific intro section, and finally a \u201cbinder\u201d section that brings everyone to same place in the end of the intro ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfnwoyQ5l6PGMTXEzfWodujoB9qxIJrkTl0ZbjXfmEKTGhu1RLZSWyTaZ_XG0moNB-2ThvUud3xHSHnfwQPjpoD_KlUI0TB2nvdGwX-UNNvzHP1Fkv1Xcgi0qS5voo9FzS8GOw41Q?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is from the end of a biologist background. Don\u2019t ask x)<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXdC41JG-0HfmAip2RBnifhwwglD6tt8Z7UY9M94naHYIPg_nV75p8KlU7RFUre3zL8YjVhwdEBh-60QMfLLG24tEaeTwsxsOQGgYWF5TlHIUSBWmT8sYP4HwASKVCzLCQfSXaQP?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Trader background ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXc0CKccAR1lySvzGGV-D39AebVmPOECKQvHlB7mLLuFeSQHU5GswwCmAqTX9UD0lTnC_7vqb9xf39s4hkkUKbD33c9C4EFiH1gtjJnpWRLwIIb4xCa7xYyTyjxe30SVKs6RD8m8?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Curing of Saardan specific player species. Lighting needs some adjusting, currently all scenes have identical lighting conditions, so it works somewhere and doesn\u2019t work somewhere else (namely here) ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXduwi24MnuhwMd6cnqybyJ1TfueJwHYg6akLWNKBw97zeNeoL6qmsMcLNhK5jKwvbdHVmQdFTN8zCsZNNILEqD8OCfd0ci97Rho0_nujbNPS2-kpbXNdRo8MyeLTHropFamOxgD?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">All 42 intro screens (these are mirrored, so in somecase the layout looks a bit odd, but it won\u2019t be like it in-game) ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Work on new guns; first is going to be just screenshots of how it goes wrong because I love bugged up animations xD<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXcHStiH5S67i7ivkJv9nkyDtjzfb2sybr10Yj6CTswSO9TqKDi8vQ_JWVql-uWE33XdzgmqDHYD2Wqd3cO3k8K6hOhjRTXQtMx_AnTqAcvsgd_yrrQT_UCItkvDC4SjLJNZAu5B1A?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Player being overly dramatic with a Grunt<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfO9Plq6fDPLDUiisOkEOPHdcTkQMDCnDUWMaX99sfJM8So1t5RVn1lx7_0EfMQN0xjFditLwA1RVnnrWdw9WR9ct2BjP5eWiTEMrN1MYn3w0P_fd-0wZSWxVSrD9ylrg_t9I6V?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">ARGH! NO! MY CHEST HAIR!<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXcSlMIMNFGZSNlhCtI7kw5mQTh4noGyVFUB0No7nZOqQ69D0MamYSc24alzg3ItMMvBAydvY-TQ7hDXlIf-lVJYTfrE_wuSzgjm20fk6V80_AwduZQy3uHpYiniY9B2vudolQwg_Q?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Little drunk, but it\u2019s okay<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXefgHbjBUjov8gn6njS_eqjVmDYj2xItXZqrsNk9NiN_UXc3qg0St7t28BE99bHNDfjJqjA2T1oUW-Hlhj1ila8a3nst8moxVj7AJ3NmiBJjOfQfcc9pzPjSYkyzzAoC7PsxFIiKw?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Actual pose with a Grunt, and the derpy smile of a puur :3<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXdSpcILnBslAO-iP1X_8Pnb1yuG7DxVsmfSNcajaYP2OBjiDliZtPcj3L6-_ku7pM0SmscWx2HLrreBNC9hXOaPXpDyoSNBobPrEUlGBXfrCdwwlDIlPvEZeD8koUwLvZ1QcELUjA?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Yeah, you, little bug on the ground, it\u2019s time to debug you<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXc6nZFYlZNANPtKJsGIzvHtweGfLj8dhc08kKpRqpYUV_c09LVHKKlVTweV_Ran1CQYwEMi7WFeKmPQ1FbX-o8CdCNMITsp9ESkoXYwFL8g13jdpv1xT1Vmc16uY0dOphPbk2vvLw?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Wide spread stance of the Pathfinder :3<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXdVAAEjqd8Fib3Rt_2wLtCRjNIKGvyU-J5pQlhDDfxuF7mc--vi0M3TT0dl_TLXztFN7IBasa2zANhVAgxH8yJP4lP8Wc1yIANy4porsbByiMb-608-JluGI8jwIXI5r2G_qMevlg?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Saardan towne clothing set being made. Clothes are probably not going to be in the next build, as we\u2019re trying to wrap up a build with the tribes and the new guns ^^<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfH1cwnd7YEOkLJoeNS1oQnxIWdVz-nKC6u-C9x8q7rzDcPuCWVA3LETo26NBsf25v9f-u1BGYzIpkbkrA2sAKezAg4XAXYeij35rEXr9QzanUn6mfYVjzWOK5h12PVfBBmXtvnCQ?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Saardan loot + lute. A mix between Saardan bunny tribe statues and pirate themed loot including jam ^^<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Amor bunny tribe :3<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXd4pjtv68HyYwxPB2jPogeCmFqGNSvWstJm9xxHtR1j6bE7zuu41bQGHWzzSds896fqmlCtxYpVfYnhdoSaMUf3naX7EZvNHKdmG40jmTusUJoutH5Z-rJEehi4n9YcOAVEUPV_Vg?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfkXvsbHb_s-3OiZK4TD0UcgoGvvaX4ahbm7v55FuCT7MGPH3s0L4flITpFB4saJOxT-StHRYh2Ebk248U4dUoJL_cAw5TgQYdYBh7w8RLDb3p5_YUep8ujiQz-WvyMKMxwsw_1eg?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXcHmB5TT1O1ElqpGQr2l4S8c9DvBc22tNymP40dH7itGXr3tYXzb3qrigz9ZAZWZ1aLSFt_EN3yNNyNW92LzRNs-dCaxL4Q1zkLpq7LQ0CR051aIkxHwAKFLVNsvnqEZG1bb4eisw?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Amor bunny tribe :3<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXf6Dg7KEGG26jMoaaUDCP7zp8zNrIhyoA-9XN9R05L8apoOT1-LnPgyfVeB0MoQ_4S9WMBACvUriUqyQTN4ZSWYsQD5-t5nGRA5kTVBpYz47AculgtMCAaw7fac358AsEirqTR-?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXft-8EdSRf2HMXUGXVT0tnvyVaqhV1nb4CbuwzDxc6KQB0s_xaPtATC-etzfT2x24wIt4wAImESB-aa1IpsCOWczEriByxN_xgOq-adCGXagPN8QwIbEokHTysKVP2H809_54sgVA?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfRMtrMs2VgF1gNGFpgSKAQjjpZ4TpC2hejw8A0vNpO5-c26WcG8GY4syND96x4chXOoPSvM9B8gO37bxtlkvVqK6UAOox2ZvGlZP6tIdV-9g7ES8h-oad6JvNs1S3V2cAGHb60Rw?key=0P77jl4_QHMOudP4Y2xmtw\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Some of them will probably wear clothes later on, but I feel like their preference is kinda going to be nuuuuud xD<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I also remade our trello to work better as a progress \/ to-do list. You can find it here: <a href=\"https:\/\/trello.com\/b\/Q2M1XUxj\/hunt-and-snare\">https:\/\/trello.com\/b\/Q2M1XUxj\/hunt-and-snare<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With luv &lt;3<br>Ruffle<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Intro cinematics work and set up. Character\u2019s are just placeholders, and are missing materials and clothes, poses, and such. Player is also the monster with all the ears and horns xD This is from the hunter background intro. All the backgrounds have their own mid section for the intro. There\u2019s basically a curing specific intro [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-301","post","type-post","status-publish","format-standard","hentry","category-gaze"],"_links":{"self":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=301"}],"version-history":[{"count":1,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/301\/revisions"}],"predecessor-version":[{"id":302,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=\/wp\/v2\/posts\/301\/revisions\/302"}],"wp:attachment":[{"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ruffleneck.com\/devblog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}